Dick Grayson returns as Nightwing, bringing his signature escrima sticks and unparalleled acrobatic mastery. He’s the most dynamic combat character in the game, excelling in arena battles and mobility challenges.

Overview

Attribute Details
Real Name Dick Grayson
Role Damage Dealer / Acrobat
Combat Style Dynamic — fast-paced, crowd control
Difficulty ★★★★☆ (High APM required)
Best For Arena combat, mobility challenges

Unique Gadgets

Escrima Sticks

Nightwing’s signature dual batons with interchangeable modes:

Standard Mode:

  • Fast dual-wielding combos
  • Wide attack arcs for hitting multiple enemies
  • Can be thrown and recalled

Electric Mode (Toggle):

  • Added shock damage on all hits
  • Stuns enemies on contact
  • Charges combo meter faster
  • Limited battery (recharges over time)

Wing Dings

Small throwing projectiles:

  • Quick ranged attack
  • Can ricochet between enemies
  • Interrupts enemy attacks at range
  • Unlimited ammo

Special Ability: Aerial Acrobatics

Nightwing has the best mobility in the game:

  • Double Jump — Reach higher platforms without gadgets
  • Glide Boost — Extend air time after jumping
  • Wall Run — Run along walls for short distances
  • Aerial Dash — Quick horizontal burst in mid-air

Pro Tip: Nightwing’s double jump + glide boost combo lets him reach areas no other character can. Use him for exploration in vertical environments.

Combat Style

Nightwing is built for high-damage, high-mobility combat:

Move Input Effect
Dual Strike Square/X Fast combo with escrima sticks
Electric Toggle Triangle/Y Switch between standard/electric
Acrobatic Dodge Circle/B Backflip dodge with invincibility
Flying Knee Circle/B (forward + in air) Aerial tackle that grounds enemies
Aerial Assault Square/X (in air) Mid-air combo string
Wing Ding Throw R1/RB Quick ranged attack

Combat Tips

  • Nightwing’s strength is keeping the combo meter high — never stop moving
  • Use electric mode against groups, standard mode against single targets
  • Aerial acrobatics let you chain air-to-ground combos
  • In arena fights, use the walls to wall-run and pounce on enemies
  • Nightwing’s combo potential is the highest in the game

Best Team Compositions

Partner Synergy
Batgirl Nightwing draws aggro with flashy combat, Batgirl handles stealth
Catwoman Both agile — unstoppable mobility pair

Unlock Requirements

Nightwing is unlocked through story progression (approximately Chapter 4-5).

Our Verdict

Nightwing is the highest-skill-ceiling character in the game. His aerial acrobatics and electric escrima sticks reward aggressive, non-stop combat in a way that no other character matches. He’s less useful for puzzle-solving and exploration, but in arena fights and boss encounters, he’s unmatched. If you enjoy style and damage output, Nightwing is worth mastering.

Best for: Players who enjoy flashy, high-damage combat and are willing to learn advanced combos.

Related Guides

Trivia

  • Nightwing was the original Robin before becoming his own hero
  • His acrobatic style comes from his time as a circus performer with the Flying Graysons
  • Nightwing’s escrima sticks were a gift from Batman when Dick became Nightwing